The increase in the use of parallel distributed architectures in order to solve large-scale scientific problems has generated the need for performance prediction for both determi...
Distributed PRocessing in Mobile Environments (DPRiME) is a framework for processing large data sets across an ad-hoc network. Developed to address the shortcomings of Google’s ...
Sean McRoskey, James Notwell, Nitesh V. Chawla, Ch...
Abstract. Middleware for pervasive spaces has to meet conflicting requirements. It has to both maximize the utility of the information exposed and ensure that this information doe...
Daniel Massaguer, Bijit Hore, Mamadou H. Diallo, S...
PVM and other distributed computing systems have enabled the use of networks of workstations for parallel computation, but their approach of treating all networks as collections o...
We study the convergence times of dynamics in games involving graphical relationships of players. Our model of local interaction games generalizes a variety of recently studied ga...