Using off-the-shelf commodity workstations and PCs to build a cluster for parallel computing has become a common practice. A choice of a cost-effective cluster computing platform ...
We study the problem of improving the user perceived quality of online games in which multiple players form a game session and exchange game-state updates over an overlay network....
Service availability is one of the most closely scrutinized metrics in offering network services. It is important to cost-effectively provision a managed and differentiated networ...
Dahai Xu, Ying Li, Mung Chiang, A. Robert Calderba...
– The latency between machines on the Internet can dramatically affect users’ experience for many distributed applications. Particularly, in multiplayer online games, players s...
Sensor location information is a prerequisite to the utility of most sensor networks. In this paper we present a robust and low-complexity algorithm to self-localize and orient se...