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VRCAI
2006
ACM
14 years 1 months ago
Parallel-split shadow maps for large-scale virtual environments
Shadowing effects dramatically enhance the realism of virtual environments by providing useful visual cues. Shadow mapping is an efficient algorithm for real-time shadow renderin...
Fan Zhang, Hanqiu Sun, Leilei Xu, Lee Kit Lun
FGR
2004
IEEE
170views Biometrics» more  FGR 2004»
13 years 10 months ago
3D Shape Constraint for Facial Feature Localization Using Probabilistic-like Output
This paper presents a method to automatically locate facial feature points under large variations in pose, illumination and facial expressions. First we propose a method to calcul...
Longbin Chen, Lei Zhang, HongJiang Zhang, Mohamed ...
IEEEPACT
2009
IEEE
14 years 1 months ago
Using Aggressor Thread Information to Improve Shared Cache Management for CMPs
—Shared cache allocation policies play an important role in determining CMP performance. The simplest policy, LRU, allocates cache implicitly as a consequence of its replacement ...
Wanli Liu, Donald Yeung
ICDCN
2009
Springer
14 years 1 months ago
Byzantine-Resilient Convergence in Oblivious Robot Networks
Given a set of robots with arbitrary initial location and no agreement on a global coordinate system, convergence requires that all robots asymptotically approach the exact same, ...
Zohir Bouzid, Maria Gradinariu Potop-Butucaru, S&e...
TNN
2010
234views Management» more  TNN 2010»
13 years 1 months ago
Novel maximum-margin training algorithms for supervised neural networks
This paper proposes three novel training methods, two of them based on the back-propagation approach and a third one based on information theory for Multilayer Perceptron (MLP) bin...
Oswaldo Ludwig, Urbano Nunes