The term `behavior' is used ubiquitously in engineering. It refers roughly to the way technical artifacts `behave' in a given or hypothetical situation, and plays a pivot...
Stefano Borgo, Massimiliano Carrara, Pieter E. Ver...
This research details the application of non-verbal communication display behaviors to an autonomous humanoid robot, including the use of proxemics, which to date has been seldom ...
An approach and mechanismto support the sharing of behavior amongthe component database systems in a federation is described. In the context of a functional object-based database ...
A system for controlling the behaviors of an interactive human-like agent, and executing them in real-time, is presented. It relies on an underlying model of continuous behavior, ...
John P. Granieri, Welton Becket, Barry D. Reich, J...
We present a simulation and design framework for simultaneously designing and modeling electromechanical systems. By instantiating component objects and connecting them to each ot...
Rajarishi Sinha, Christiaan J. J. Paredis, Pradeep...