Our goal in this work has been to bring together the entertaining and flow characteristics of video game environments with proven learning theories to advance the state of the art ...
Jason Tan, Chris Beers, Ruchi Gupta, Gautam Biswas
This paper describes how cognitive modeling can be exploited in the design of software agents that support naval training sessions. The architecture, specifications, and embedding...
Willem A. van Doesburg, Annerieke Heuvelink, Egon ...
We present DIVERSE, a highly modular collection of complimentary software packages designed to facilitate the creation of device independent virtual environments. DIVERSE is free/...
John T. Kelso, Lance E. Arsenault, Steven G. Satte...
The design of virtual environments usually concentrates on constructing a realistic visual simulation and ignores the non-visual cues normally associated with moving through an en...
Laurence R. Harris, Michael Jenkin, Daniel C. Ziko...
This paper presents the results of an investigation into the suitability of a Virtual Reality (VR) environment for case-based reasoning (CBR). The paper will show that for problem ...