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RT
2005
Springer
14 years 15 days ago
Adaptive Frameless Rendering
We propose an adaptive form of frameless rendering with the potential to dramatically increase rendering speed over conventional interactive rendering approaches. Without the rigi...
Abhinav Dayal, Cliff Woolley, Benjamin Watson, Dav...
3DPVT
2004
IEEE
107views Visualization» more  3DPVT 2004»
13 years 10 months ago
An Easy Viewer for Out-of-Core Visualization of Huge Point-Sampled Models
In this paper, we propose a viewer for huge point-sampled models by combining out-of-core technologies with view-dependent level-of-detail (LOD) control. This viewer is designed o...
Fang Meng, Hongbin Zha
DCC
2000
IEEE
13 years 11 months ago
Summary Structures for Frequency Queries on Large Transaction Sets
As large-scale databases become commonplace, there has been signi cant interest in mining them for commercial purposes. One of the basic tasks that underlies many of these mining ...
Dow-Yung Yang, Akshay Johar, Ananth Grama, Wojciec...
ISVC
2009
Springer
14 years 1 months ago
High-Quality Rendering of Varying Isosurfaces with Cubic Trivariate C1-Continuous Splines
Smooth trivariate splines on uniform tetrahedral partitions are well suited for high-quality visualization of isosurfaces from scalar volumetric data. We propose a novel rendering ...
Thomas Kalbe, Thomas Koch, Michael Goesele
DCC
2005
IEEE
14 years 6 months ago
The Near Resolvable 2-(13, 4, 3) Designs and Thirteen-Player Whist Tournaments
A v-player whist tournament is a schedule of games, where in each round the v players are partitioned into games of four players each with at most one player left over. In each ga...
Harri Haanpää, Petteri Kaski