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» Dualizing Scene Reconstruction Algorithms
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ICPR
2004
IEEE
14 years 9 months ago
3D Surface Reconstruction by Self-Consistent Fusion of Shading and Shadow Features
In this paper a novel framework for three-dimensional surface reconstruction by self-consistent fusion of shading and shadow features is presented. Based on the analysis of at lea...
Christian Wöhler
ICCV
2007
IEEE
14 years 10 months ago
Multi-View Stereo for Community Photo Collections
We present a multi-view stereo algorithm that addresses the extreme changes in lighting, scale, clutter, and other effects in large online community photo collections. Our idea is...
Michael Goesele, Noah Snavely, Brian Curless, Hugu...
ICPR
2004
IEEE
14 years 9 months ago
An Energy Minimisation Approach to Stereo-Temporal Dense Reconstruction
We propose a novel energy minimisation framework for the dense reconstruction of stereo image sequences that incorporates data fidelity as well as spatial and temporal regularity....
Ben Appleton, Brian C. Lovell, Carlos Leung, Chang...
BMVC
2002
13 years 11 months ago
Improving architectural 3D reconstruction by plane and edge constraining
This paper presents new techniques for improving the structural quality of automatically acquired architectural 3D models. Common architectural features like parallelism and ortho...
H. Cantzler, Robert B. Fisher, Michel Devy
VRST
2005
ACM
14 years 2 months ago
Rapid scene modelling, registration and specification for mixed reality systems
Many mixed-reality systems require real-time composition of virtual objects with real video. Such composition requires some description of the virtual and real scene geometries an...
Russell M. Freeman, Anthony Steed, Bin Zhou