In multi-user virtual environments real-world people interact via digital avatars. In order to make the step from the real world onto the virtual stage convincing the digital equi...
Naveed Ahmed, Edilson de Aguiar, Christian Theobal...
Long-duration tracking of general targets is quite challenging for computer vision, because in practice target may undergo large uncertainties in its visual appearance and the unc...
This work proposes a way to use a-priori knowledge on motion dynamics for markerless human motion capture (MoCap). Specifically, we match tracked motion patterns to training patte...
We propose a fast texture-segmentation approach to the problem of 2-D and 3–D model-based contour tracking, which is suitable for real-time or interactive applications. Our appr...
Abstract. This paper presents a visual particle filter for jointly tracking the position of a person and her head pose. The resulting information may be used to support automatic ...