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BPM
2005
Springer
181views Business» more  BPM 2005»
15 years 10 months ago
WSMX Process Mediation Based on Choreographies
Abstract. One of the most difficult obstacles Web Services have to overcome in the attempt to exploit the true potential of the World Wide Web is heterogeneity. Caused by the natur...
Emilia Cimpian, Adrian Mocan
DIGRA
2005
Springer
15 years 10 months ago
Pretty good for a girl: gender, identity and computer games
Young people’s participation in online digital culture is one of the most efficient means by which they become proficient in the management of Information and Communications Tec...
Catherine Beavis
ICCBR
2005
Springer
15 years 10 months ago
Learning to Win: Case-Based Plan Selection in a Real-Time Strategy Game
While several researchers have applied case-based reasoning techniques to games, only Ponsen and Spronck (2004) have addressed the challenging problem of learning to win real-time ...
David W. Aha, Matthew Molineaux, Marc J. V. Ponsen
MDM
2005
Springer
15 years 10 months ago
Dynamically-optimized context in recommender systems
Traditional approaches to recommender systems have not taken into account situational information when making recommendations, and this seriously limits the relevance of the resul...
Ghim-Eng Yap, Ah-Hwee Tan, HweeHwa Pang
ROBOCUP
2005
Springer
104views Robotics» more  ROBOCUP 2005»
15 years 10 months ago
Toni: A Soccer Playing Humanoid Robot
This paper describes the humanoid robot Toni that has been designed to play soccer in the RoboCup Humanoid League. The paper details Toni’s mechanical and electrical design, perc...
Sven Behnke, Jürgen Müller, Michael Schr...