This paper examines, by argument, the dynamics of sequences of behavioural choices made, when non-cooperative restricted-memory agents learn in partially observable stochastic gam...
: In ubiquitous application scenarios, the information (processing) needs of nomadic users often cannot be satisfied by a set of pre-installed processes like in common workflow sys...
Klaus Haller, Michelle Ackermann, Claudio Munari, ...
Multimedia database systems (MMDBSs) have to be capable to handle efficiently time-dependent and timeindependent data, and to support Quality-of-Service (QoS). To support continuo...
Dynamic Programming, Q-learning and other discrete Markov Decision Process solvers can be applied to continuous d-dimensional state-spaces by quantizing the state space into an arr...
In streamwise feature selection, new features are sequentially considered for addition to a predictive model. When the space of potential features is large, streamwise feature sel...
Jing Zhou, Dean P. Foster, Robert A. Stine, Lyle H...