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ISWC
2005
IEEE
14 years 1 months ago
Modeling a Wearable Full-body Motion Capture System
Abstract— This paper describes a feasibility study for a selfcontained, wearable full-body motion capture system based on time-of-flight measurements that provide absolute dista...
Christopher Einsmann, Meghan Quirk, Ben Muzal, Bha...
C5
2007
IEEE
14 years 2 months ago
Syncing Croquet with the Real World
3D virtual environments like Croquet need to be attractive in order to be visited and used. Their attractiveness depends on the level of vitality that the user is able to experien...
Grit Schuster, Christine Strothotte, Carola Zwick
SIGGRAPH
1999
ACM
14 years 10 hour ago
Six Degree-of-Freedom Haptic Rendering Using Voxel Sampling
A simple, fast, and approximate voxel-based approach to 6DOF haptic rendering is presented. It can reliably sustain a 1000 Hz haptic refresh rate without resorting to asynchronous...
William A. McNeely, Kevin D. Puterbaugh, James J. ...
DATE
2006
IEEE
135views Hardware» more  DATE 2006»
14 years 1 months ago
FPGA architecture characterization for system level performance analysis
We present a modular and scalable approach for automatically extracting actual performance information from a set of FPGA-based architecture topologies. This information is used d...
Douglas Densmore, Adam Donlin, Alberto L. Sangiova...
ROBOCUP
2007
Springer
159views Robotics» more  ROBOCUP 2007»
14 years 1 months ago
Model Checking Hybrid Multiagent Systems for the RoboCup
Abstract. This paper shows how multiagent systems can be modeled by a combination of UML statecharts and hybrid automata. This allows formal system cation on different levels of ab...
Ulrich Furbach, Jan Murray, Falk Schmidsberger, Fr...