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ECBS
2005
IEEE
179views Hardware» more  ECBS 2005»
14 years 1 months ago
Prototype of Fault Adaptive Embedded Software for Large-Scale Real-Time Systems
This paper describes a comprehensive prototype of large-scale fault adaptive embedded software developed for the proposed Fermilab BTeV high energy physics experiment. Lightweight...
Derek Messie, Mina Jung, Jae C. Oh, Shweta Shetty,...
AIIDE
2008
13 years 10 months ago
Automatic Generation of Game Level Solutions as Storyboards
Interactive Storytelling techniques are attracting much interest for their potential to develop new game genres but also as another form of procedural content generation, specific...
David Pizzi, Marc Cavazza, Alex Whittaker, Jean-Lu...
VLDB
2008
ACM
147views Database» more  VLDB 2008»
14 years 7 months ago
Tree-based partition querying: a methodology for computing medoids in large spatial datasets
Besides traditional domains (e.g., resource allocation, data mining applications), algorithms for medoid computation and related problems will play an important role in numerous e...
Kyriakos Mouratidis, Dimitris Papadias, Spiros Pap...
VISUALIZATION
1995
IEEE
13 years 11 months ago
An Integrated Approach for Steering, Visualization, and Analysis of Atmospheric Simulations
In the research described here, we have constructed at tightly coupled set of methods for monitoring, steering, and applying visual analysis to large scale simulations. This work ...
Yves Jean, Thomas Kindler, William Ribarsky, Weimi...
CC
2009
Springer
106views System Software» more  CC 2009»
14 years 2 months ago
Blind Optimization for Exploiting Hardware Features
Software systems typically exploit only a small fraction of the realizable performance from the underlying microprocessors. While there has been much work on hardware-aware optimiz...
Dan Knights, Todd Mytkowicz, Peter F. Sweeney, Mic...