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ATAL
2003
Springer
14 years 3 months ago
Towards a motivation-based approach for evaluating goals
Traditional goal-oriented approaches to building intelligent agents only consider absolute satisfaction of goals. However, in continuous domains there may be many instances in whi...
Stephen J. Munroe, Michael Luck, Mark d'Inverno
ATAL
2003
Springer
14 years 3 months ago
Scenario description for multi-agent simulation
Making it easier to design interactions between agents and humans is essential for realizing multi-agent simulations of social phenomena such as group dynamics. To realize large-s...
Yohei Murakami, Toru Ishida, Tomoyuki Kawasoe, Rei...
ATAL
2003
Springer
14 years 3 months ago
How to calm hyperactive agents
System performance in multi-agent resource allocation systems can often improve if individual agents reduce their activity. Agents in such systems need a way to modulate their ind...
H. Van Dyke Parunak, Sven Brueckner, Robert S. Mat...
ATAL
2003
Springer
14 years 3 months ago
Locating moving entities in indoor environments with teams of mobile robots
This article presents an implemented multi-robot system for playing the popular game of laser tag. The object of the game is to search for and tag opponents that can move freely a...
Matthew Rosencrantz, Geoffrey J. Gordon, Sebastian...
AUSAI
2003
Springer
14 years 3 months ago
Guided Operators for a Hyper-Heuristic Genetic Algorithm
We have recently introduced a hyper-heuristic genetic algorithm (hyper-GA) with an adaptive length chromosome which aims to evolve an ordering of low-level heuristics so as to find...
Limin Han, Graham Kendall
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