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FGCS
2008
102views more  FGCS 2008»
13 years 10 months ago
Making the best of a bad situation: Prioritized storage management in GEMS
As distributed storage systems grow, the response time between detection and repair of the error becomes significant. Systems built on shared servers have additional complexity be...
Justin M. Wozniak, Paul Brenner, Douglas Thain, Aa...
IJVR
2008
125views more  IJVR 2008»
13 years 9 months ago
Intelligent Mobile Agents for Large-Scale Collaborative Virtual Environment
The Web3D technologies make it possible to create Collaborative Virtual Environment (CVE) in the popular Internet, thus promoting the popularity of CVE scientific applications to b...
Qingping Lin, Liang Zhang, Sun Ding, Guorui Feng, ...
JSAC
2008
139views more  JSAC 2008»
13 years 9 months ago
A Game-Theoretic Framework for Medium Access Control
In this paper, we generalize the random access game model, and show that it provides a general game-theoretic framework for designing contention based medium access control. We ext...
Tao Cui, Lijun Chen, Steven H. Low
EJIS
2007
115views more  EJIS 2007»
13 years 9 months ago
Towards agent-oriented model-driven architecture
Model-Driven Architecture (MDA) supports the transformation from reusable models to executable software. Business representations, however, cannot be fully and explicitly represen...
Liang Xiao 0002, Des Greer
CJ
2010
87views more  CJ 2010»
13 years 8 months ago
Resource-Aware Multimedia Content Delivery: A Gambling Approach
In this paper, we propose a resource-aware solution to achieving reliable and scalable stream diffusion in a probabilistic model, i.e., where communication links and processes are...
Mouna Allani, Benoît Garbinato, Fernando Ped...