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DAC
2008
ACM
14 years 10 months ago
Control theory-based DVS for interactive 3D games
We propose a control theory-based dynamic voltage scaling (DVS) algorithm for interactive 3D game applications running on batterypowered portable devices. Using this scheme, we pe...
Yan Gu, Samarjit Chakraborty
RTCSA
2008
IEEE
14 years 3 months ago
Control-Based Real-Time Metadata Matching for Information Dissemination
Real-time information dissemination is of increasing importance to our society. Existing work mainly focuses on delivering information from sources to sinks in a timely manner bas...
Ming Chen, Xiaorui Wang, Raghul Gunasekaran, Hairo...
TOG
2008
140views more  TOG 2008»
13 years 9 months ago
Multidimensional adaptive sampling and reconstruction for ray tracing
We present a new adaptive sampling strategy for ray tracing. Our technique is specifically designed to handle multidimensional sample domains, and it is well suited for efficientl...
Toshiya Hachisuka, Wojciech Jarosz, Richard Peter ...
WSCG
2000
100views more  WSCG 2000»
13 years 10 months ago
Adaptive Visualization for Interactive Geometric Modeling in Geoscience
Many engineering disciplines can profitably use large high-resolution geometric models whose computational requirements exceed current computer hardware capacities. This paper pre...
HongQian Karen Lu, Richard Hammersley
GRID
2005
Springer
14 years 2 months ago
Collective operations for wide-area message passing systems using adaptive spanning trees
Abstract— We propose a method for wide-area message passing systems to perform collective operations using dynamically created spanning trees. In our proposal, broadcasts and red...
Hideo Saito, Kenjiro Taura, Takashi Chikayama