Unsupervised online learning in commercial computer games allows computer-controlled opponents to adapt to the way the game is being played. As such it provides a mechanism to deal...
Pieter Spronck, Ida G. Sprinkhuizen-Kuyper, Eric O...
Mobile and wearable computers present input/output problems due to limited screen space and interaction techniques. When mobile, users typically focus their visual attention on na...
Stephen A. Brewster, Joanna Lumsden, Marek Bell, M...
Abstract. Cross-lingual event tracking from a very large number of information sources (thousands of Web sites, for example) is an open challenge. In this paper we investigate effe...
Friction cancellation and high gain force feedback are studied for their relative benefits in mitigating the effects of friction in haptic interfaces. Although either technique a...
Nicholas L. Bernstein, Dale A. Lawrence, Lucy Y. P...
In this paper we present a novel method for foreground segmentation. Our proposed approach follows a nonparametric background modeling paradigm, thus the background is modeled by ...
Martin Hofmann 0011, Philipp Tiefenbacher, Gerhard...