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AIIDE
2006
13 years 9 months ago
Dynamic Game Balancing: An Evaluation of User Satisfaction
User satisfaction in computer games seems to be influenced by game balance, the level of challenge faced by the user. This work presents an evaluation, performed by human players,...
Gustavo Andrade, Geber Ramalho, Alex Sandro Gomes,...
VLDB
1991
ACM
143views Database» more  VLDB 1991»
13 years 11 months ago
Handling Data Skew in Multiprocessor Database Computers Using Partition Tuning
Shared nothing multiprocessor archit.ecture is known t.obe more scalable to support very large databases. Compared to other join strategies, a hash-ba9ed join algorithm is particu...
Kien A. Hua, Chiang Lee
HPCA
2012
IEEE
12 years 3 months ago
Decoupled dynamic cache segmentation
The least recently used (LRU) replacement policy performs poorly in the last-level cache (LLC) because temporal locality of memory accesses is filtered by first and second level...
Samira Manabi Khan, Zhe Wang, Daniel A. Jimé...
CHI
2006
ACM
14 years 8 months ago
Design and experimental analysis of continuous location tracking techniques for Wizard of Oz testing
Wizard of Oz (WOz) testing has shown promise as an effective way to test location-enhanced applications. However, it is challenging to conduct a location-based WOz test because of...
Yang Li, Evan Welbourne, James A. Landay
FPL
2007
Springer
138views Hardware» more  FPL 2007»
14 years 1 months ago
Bringing High-Performance Reconfigurable Computing to Exact Computations
Numerical non-robustness is a recurring phenomenon in scientific computing. It is primarily caused by numerical errors arising because of fixed-precision arithmetic in integer and...
Esam El-Araby, Ivan Gonzalez, Tarek A. El-Ghazawi