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» Dynamic Game Balancing: An Evaluation of User Satisfaction
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JCP
2006
128views more  JCP 2006»
13 years 9 months ago
A Service Oriented Framework for Multimedia Radio Networks
- In order to enable fast deployment of new emerging services over multimedia radio networks, it is important to design an efficient service-based platform with necessary traffic m...
Asma Ben Letaifa, Sami Tabbane, Zièd Chouka...
INFOCOM
2009
IEEE
14 years 4 months ago
Towards Economically Viable Infrastructure-Based Overlay Multicast Networks
—Internet-scale dissemination of streaming contents (e.g., live sports games) can be achieved by infrastructure-based overlay multicast networks, where multicast service provider...
Varun Khare, Bo Zhang
VR
2011
IEEE
171views Virtual Reality» more  VR 2011»
13 years 1 months ago
Leveraging change blindness for redirection in virtual environments
We present change blindness redirection, a novel technique for allowing the user to walk through an immersive virtual environment that is considerably larger than the available ph...
Evan A. Suma, Seth Clark, David M. Krum, Samantha ...
ICPP
2009
IEEE
14 years 4 months ago
A Strategy-proof Pricing Scheme for Multiple Resource Type Allocations
Abstract—Resource sharing on the Internet is becoming increasingly pervasive. Recently, there is growing interest in distributed systems such as peer-to-peer and grid, with effor...
Yong Meng Teo, Marian Mihailescu
DAC
2006
ACM
14 years 3 months ago
Signature-based workload estimation for mobile 3D graphics
Until recently, most 3D graphics applications had been regarded as too computationally intensive for devices other than desktop computers and gaming consoles. This notion is rapid...
Bren Mochocki, Kanishka Lahiri, Srihari Cadambi, X...