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TOG
2002
162views more  TOG 2002»
13 years 7 months ago
Interactive skeleton-driven dynamic deformations
This paper presents a framework for the skeleton-driven animation of elastically deformable characters. A character is embedded in a coarse volumetric control lattice, which provi...
Steve Capell, Seth Green, Brian Curless, Tom Ducha...
ICARCV
2002
IEEE
149views Robotics» more  ICARCV 2002»
14 years 16 days ago
A fast method to simulate virtual deformable objects with force feedback
In this paper, we propose solutions to real time simulation and interaction of deformable objects in virtual reality. Firstly, we present LEM - Long Element Method, a method creat...
Kenneth Sundaraj, César Mendoza, Christian ...
IROS
2007
IEEE
104views Robotics» more  IROS 2007»
14 years 1 months ago
Energy-field reconstruction for haptic-based molecular docking using energy minimization processes
— This paper presents a new method allowing haptic feedback in molecular docking simulations using a minimization process. These simulations, classically used by the pharmaceutic...
Bruno Daunay, Alain Micaelli, Stephane Régn...
ICRA
2007
IEEE
151views Robotics» more  ICRA 2007»
14 years 1 months ago
Conveying virtual tactile feedback via augmented kinesthetic stimulation
— In real object manipulation, the deformation of the fingerpads along the contact surfaces provides local information about the geometry of the object the subject is manipulati...
Alessandro Formaglio, Gabriel Baud-Bovy, Domenico ...
SMI
2005
IEEE
143views Image Analysis» more  SMI 2005»
14 years 1 months ago
Design and Manipulation of Polygonal Models in a Haptic, Stereoscopic Virtual Environment
This paper presents a flexible, scalable framework for interactive hands-on shape design in a haptic, stereoscopic virtual environment. The framework is founded upon the concept ...
Jing Hua, Ye Duan, Hong Qin