Splatting-based rendering techniques are currently the best choice for efficient high-quality rendering of point-based geometries. However, such techniques are not suitable for la...
In this paper, we propose a set of free-form shape deformation techniques. The basic approach can be described as follows. Given a surface represented by a mesh and a control poin...
Shin Yoshizawa, Alexander G. Belyaev, Hans-Peter S...
: Many structured light scanning systems based on temporal pattern codification produce dense and robust results on static scenes but behave very poorly when applied to dynamic sc...
Thin Plate Splines are often used in image registration to model deformations. Its physical analogy involves a thin lying sheet of metal that is deformed and forced to pass throug...
We present a new particle-based approach to sampling and controlling implicit surfaces. A simple constraint locks a set of particles onto a surface while the particles and the sur...