Success of 3D applications on the Web inherently depends on object behavior and interaction. Current Web3D formats often fall short in supporting behavior modeling. This paper int...
High assurance systems used in avionics, medical implants, and cryptographic devices often rely on a small trusted base of hardware and software to manage the rest of the system. ...
Mohit Tiwari, Jason Oberg, Xun Li 0001, Jonathan V...
This paper discusses the design, development, and use of a performance monitoring tool for Distributed Interactive Simulations (DIS). A typical DIS environment consists of hundred...
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
This paper introduces an approach to develop componentbased adaptive distributed applications. Our approach separates the communication and the functional aspects of a distributed...
An Phung-Khac, Antoine Beugnard, Jean-Marie Gillio...