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IV
1999
IEEE
209views Visualization» more  IV 1999»
14 years 29 days ago
Continuous Field Visualization with Multi-Resolution Textures
A method of using a texture mapping approach to color scales is described, for the purpose of visualizing continuous field scalar quantities. The technique is most appropriate whe...
Ian Curington
ICCV
2007
IEEE
14 years 10 months ago
Phase Based Modelling of Dynamic Textures
This paper presents a model of spatiotemporal variations in a dynamic texture (DT) sequence. Most recent work on DT modelling represents images in a DT sequence as the responses o...
Bernard Ghanem, Narendra Ahuja
ICCV
2007
IEEE
14 years 10 months ago
DynamicBoost: Boosting Time Series Generated by Dynamical Systems
Boosting is a remarkably simple and flexible classification algorithm with widespread applications in computer vision. However, the application of boosting to nonEuclidean, infini...
René Vidal, Paolo Favaro
ICMCS
2005
IEEE
137views Multimedia» more  ICMCS 2005»
14 years 2 months ago
Modeling Dynamic Textures Using Subspace Mixtures
In this paper, we aim at modeling video sequences that exhibit temporal appearance variation. The dynamic texture model proposed in [6] is effective to model simple dynamic scene...
Che-Bin Liu, Ruei-Sung Lin, Narendra Ahuja
TOG
2002
130views more  TOG 2002»
13 years 8 months ago
DyRT: dynamic response textures for real time deformation simulation with graphics hardware
In this paper we describe how to simulate geometrically complex, interactive, physically-based, volumetric, dynamic deformation models with negligible main CPU costs. This is achi...
Doug L. James, Dinesh K. Pai