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ATAL
2009
Springer
14 years 3 months ago
GDT4MAS: an extension of the GDT model to specify and to verify MultiAgent systems
The Goal Decomposition Tree model has been introduced in 2005 by Mermet et al. [9] to specify and verify the behaviour of an agent evolving in a dynamic environment. This model pr...
Bruno Mermet, Gaële Simon
RT
2001
Springer
14 years 2 months ago
Realistic Reflections and Refractions on Graphics Hardware with Hybrid Rendering and Layered Environment Maps
We introduce hybrid rendering, a scheme that dynamically ray traces the local geometry of reflective and refractive objects, but approximates more distant geometry by hardwaresupp...
Ziyad S. Hakura, John M. Snyder
RT
2001
Springer
14 years 2 months ago
Interactive Sampling and Rendering for Complex and Procedural Geometry
We present a new sampling method for procedural and complex geometries, which allows interactive point-based modeling and rendering of such scenes. For a variety of scenes, object-...
Marc Stamminger, George Drettakis
SSD
2001
Springer
162views Database» more  SSD 2001»
14 years 2 months ago
Interval Sequences: An Object-Relational Approach to Manage Spatial Data
The design of external index structures for one- and multidimensional extended objects is a long and well studied subject in basic database research. Today, more and more commercia...
Hans-Peter Kriegel, Marco Pötke, Thomas Seidl
VVS
2000
IEEE
171views Visualization» more  VVS 2000»
14 years 2 months ago
Fast CSG voxelization by frame buffer pixel mapping
This paper describes a fast algorithm for the volume conversion and rendering of CSG models constructed from both geometric and volumetric primitives. Using 3D texture mapping and...
Shiaofen Fang, Duoduo Liao