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CG
2008
Springer
13 years 10 months ago
Fast, parallel, and asynchronous construction of BVHs for ray tracing animated scenes
Recent developments have produced several techniques for interactive ray tracing of dynamic scenes. In particular, bounding volume hierarchies (BVHs) are efficient acceleration st...
Ingo Wald, Thiago Ize, Steven G. Parker
ANOR
2006
133views more  ANOR 2006»
13 years 10 months ago
Horizon and stages in applications of stochastic programming in finance
To solve a decision problem under uncertainty via stochastic programming means to choose or to build a suitable stochastic programming model taking into account the nature of the r...
Marida Bertocchi, Vittorio Moriggia, Jitka Dupacov...
IAJIT
2008
145views more  IAJIT 2008»
13 years 10 months ago
NAMP: Neighbor Aware Multicast Routing Protocol for Mobile Ad Hoc Networks
: A Mobile Ad Hoc Network (MANET) represents a system of wireless mobile nodes that can freely and dynamically self-organize into arbitrary and temporary network topologies without...
Al-Sakib Khan Pathan, Muhammad Mostafa Monowar, Md...
CN
2006
74views more  CN 2006»
13 years 10 months ago
OMNI: An efficient overlay multicast infrastructure for real-time applications
We consider an overlay architecture (called OMNI) where service providers deploy a set of service nodes (called MSNs) in the network to efficiently implement media-streaming appli...
Suman Banerjee, Christopher Kommareddy, Koushik Ka...
CN
2006
145views more  CN 2006»
13 years 10 months ago
Understanding optimal data gathering in the energy and latency domains of a wireless sensor network
The problem of optimal data gathering in wireless sensor networks (WSNs) is addressed by means of optimization techniques. The goal of this work is to lay the foundations to devel...
Ugo Monaco, Francesca Cuomo, Tommaso Melodia, Fabi...