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SI3D
2003
ACM
14 years 19 days ago
Perceptually guided simplification of lit, textured meshes
We present a new algorithm for best-effort simplification of polygonal meshes based on principles of visual perception. Building on previous work, we use a simple model of low-lev...
Nathaniel Williams, David P. Luebke, Jonathan D. C...
PRL
2008
198views more  PRL 2008»
13 years 7 months ago
Pose estimation and tracking using multivariate regression
This paper presents an extension of the relevance vector machine (RVM) algorithm to multivariate regression. This allows the application to the task of estimating the pose of an a...
Arasanathan Thayananthan, Ramanan Navaratnam, Bj&o...
CE
2005
170views more  CE 2005»
13 years 7 months ago
Development of an environmental virtual field laboratory
Laboratory exercises, field observations and field trips are a fundamental part of many earth science and environmental science courses. Field observations and field trips can be ...
V. Ramasundaram, S. Grunwald, A. Mangeot, N. B. Co...
TASE
2011
IEEE
13 years 2 months ago
A Totally Decoupled Piezo-Driven XYZ Flexure Parallel Micropositioning Stage for Micro/Nanomanipulation
—This paper reports the design and development processes of a totally decoupled flexure-based XYZ parallel-kinematics micropositioning stage with piezoelectric actuation. The un...
Yangmin Li, Qingsong Xu
MIG
2009
Springer
14 years 1 months ago
Integrated Analytic and Linearized Inverse Kinematics for Precise Full Body Interactions
Abstract. Despite the large success of games grounded on movement-based interactions the current state of full body motion capture technologies still prevents the exploitation of p...
Ronan Boulic, Daniel Raunhardt