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VMV
2007
219views Visualization» more  VMV 2007»
13 years 8 months ago
GPU Rendering of Secondary Effects
In this paper we present an efficient data structure and algorithms for GPU ray tracing of secondary effects like reflections, refractions and shadows. Our method extends previo...
Kai Bürger, Stefan Hertel, Jens Krüger, ...
ICIP
2003
IEEE
14 years 9 months ago
Gesture segmentation in complex motion sequences
Complex human motion sequences (such as dances) are typically analyzed by segmenting them into shorter motion sequences, called gestures. However, this segmentation process is sub...
Kanav Kahol, Priyamvada Tripathi, Sethuraman Panch...
ICDM
2006
IEEE
137views Data Mining» more  ICDM 2006»
14 years 1 months ago
Mining Complex Time-Series Data by Learning Markovian Models
In this paper, we propose a novel and general approach for time-series data mining. As an alternative to traditional ways of designing specific algorithm to mine certain kind of ...
Yi Wang, Lizhu Zhou, Jianhua Feng, Jianyong Wang, ...
IROS
2006
IEEE
117views Robotics» more  IROS 2006»
14 years 1 months ago
Design and Manufacturing of a Mobile Rescue Robot
This paper presents design and manufacturing procedure of a tele-operative rescue robot. First, the general task to be performed by such a robot is defined, and variant kinematic m...
S. Ali A. Moosavian, Hesam Semsarilar, Arash Kalan...
ACCV
2006
Springer
14 years 1 months ago
Employing a Fish-Eye for Scene Tunnel Scanning
This work employs a fish-eye to scan cityscapes along a street and register scenes in a compact scene tunnel image. A fish-eye has complete field of view along a route. We mount th...
Jiang Yu Zheng, Shigang Li