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SIGECOM
2005
ACM
169views ECommerce» more  SIGECOM 2005»
14 years 1 months ago
Online auctions with re-usable goods
This paper concerns the design of mechanisms for online scheduling in which agents bid for access to a re-usable resource such as processor time or wireless network access. Each a...
Mohammad Taghi Hajiaghayi, Robert D. Kleinberg, Mo...
TKDE
2011
528views more  TKDE 2011»
13 years 3 months ago
The CoQUOS Approach to Continuous Queries in Unstructured Overlays
—The current peer-to-peer (P2P) content distribution systems are constricted by their simple on-demand content discovery mechanism. The utility of these systems can be greatly en...
Lakshmish Ramaswamy, Jianxia Chen
MM
2004
ACM
104views Multimedia» more  MM 2004»
14 years 1 months ago
Supporting continuous consistency in multiplayer online games
Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...
SIGECOM
2004
ACM
165views ECommerce» more  SIGECOM 2004»
14 years 1 months ago
Adaptive limited-supply online auctions
We study a limited-supply online auction problem, in which an auctioneer has k goods to sell and bidders arrive and depart dynamically. We suppose that agent valuations are drawn ...
Mohammad Taghi Hajiaghayi, Robert D. Kleinberg, Da...
PERVASIVE
2005
Springer
14 years 1 months ago
Context Modeling for Device- and Location-Aware Mobile Web Applications
Ubiquitous Web systems have to deal with varying context information in order to support context awareness. Accomplishing this requirement necessitates gathering, processing and r...
Michael Hinz, Zoltán Fiala