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ATAL
2008
Springer
13 years 10 months ago
Demonstration of multi-agent potential fields in real-time strategy games
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Johan Hagelbäck, Stefan J. Johansson
DC
2010
13 years 5 months ago
Rambo: a robust, reconfigurable atomic memory service for dynamic networks
In this paper, we present RAMBO, an algorithm for emulating a read/write distributed shared memory in a dynamic, rapidly changing environment. RAMBO provides a highly reliable, hi...
Seth Gilbert, Nancy A. Lynch, Alexander A. Shvarts...
EUROMICRO
2003
IEEE
14 years 2 months ago
Providing Interactive Video on Demand Services in Distributed Architecture
True VoD systems provide interactive on-demand video service by allocating each client a dedicated stream. Such a scheme is inefficient when the system has a large number of users...
Bahjat Qazzaz, Remo Suppi, Fernando Cores, Ana Rip...
CMMR
2007
Springer
174views Music» more  CMMR 2007»
14 years 2 months ago
Between Mapping, Sonification and Composition: Responsive Audio Environments in Live Performance
This paper describes recent work on a large-scale, interactive theater performance entitled Schwelle as a platform to pose critical questions around the conception, design and imp...
Christopher L. Salter, Marije A. J. Baalman, Danie...
CODES
2007
IEEE
14 years 3 months ago
Scheduling and voltage scaling for energy/reliability trade-offs in fault-tolerant time-triggered embedded systems
In this paper we present an approach to the scheduling and voltage scaling of low-power fault-tolerant hard real-time applications mapped on distributed heterogeneous embedded sys...
Paul Pop, Kåre Harbo Poulsen, Viacheslav Izo...