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ATAL
2008
Springer
15 years 5 months ago
Demonstration of multi-agent potential fields in real-time strategy games
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Johan Hagelbäck, Stefan J. Johansson
154
Voted
DC
2010
15 years 9 days ago
Rambo: a robust, reconfigurable atomic memory service for dynamic networks
In this paper, we present RAMBO, an algorithm for emulating a read/write distributed shared memory in a dynamic, rapidly changing environment. RAMBO provides a highly reliable, hi...
Seth Gilbert, Nancy A. Lynch, Alexander A. Shvarts...
144
Voted
EUROMICRO
2003
IEEE
15 years 9 months ago
Providing Interactive Video on Demand Services in Distributed Architecture
True VoD systems provide interactive on-demand video service by allocating each client a dedicated stream. Such a scheme is inefficient when the system has a large number of users...
Bahjat Qazzaz, Remo Suppi, Fernando Cores, Ana Rip...
144
Voted
CMMR
2007
Springer
174views Music» more  CMMR 2007»
15 years 9 months ago
Between Mapping, Sonification and Composition: Responsive Audio Environments in Live Performance
This paper describes recent work on a large-scale, interactive theater performance entitled Schwelle as a platform to pose critical questions around the conception, design and imp...
Christopher L. Salter, Marije A. J. Baalman, Danie...
125
Voted
CODES
2007
IEEE
15 years 10 months ago
Scheduling and voltage scaling for energy/reliability trade-offs in fault-tolerant time-triggered embedded systems
In this paper we present an approach to the scheduling and voltage scaling of low-power fault-tolerant hard real-time applications mapped on distributed heterogeneous embedded sys...
Paul Pop, Kåre Harbo Poulsen, Viacheslav Izo...