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VISUALIZATION
2003
IEEE
14 years 23 days ago
Planet-Sized Batched Dynamic Adaptive Meshes (P-BDAM)
We describe an efficient technique for out-of-core management and interactive rendering of planet sized textured terrain surfaces. The technique, called P-Batched Dynamic Adaptiv...
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, F...
TPDS
2010
103views more  TPDS 2010»
13 years 5 months ago
A Distributed Protocol to Serve Dynamic Groups for Peer-to-Peer Streaming
—Peer-to-peer (P2P) streaming has been widely deployed over the Internet. A streaming system usually has multiple channels, and peers may form multiple groups for content distrib...
Xing Jin, S.-H. Gary Chan, Wan-Ching Wong, Ali C. ...
ICRA
2002
IEEE
94views Robotics» more  ICRA 2002»
14 years 13 days ago
Sensor Planning and Control in a Dynamic Environment
This paper presents an approach to the problem of controlling the configuration of a team of mobile agents equipped with cameras so as to optimize the quality of the estimates de...
John R. Spletzer, Camillo J. Taylor
CGI
2000
IEEE
13 years 12 months ago
Dynamic 3D Maps and Their Texture-Based Design
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
Jürgen Döllner, Klaus Hinrichs
ICPR
2002
IEEE
14 years 8 months ago
3D Real-Time Head Tracking Fusing Color Histograms and Stereovision
A system that performs the tracking of a human head in 3D in real time is presented. The head shape is modeled by an ellipse with a trained color histogram of skin and hair sample...
Francesc Moreno, Adrià Tarrida, Juan Andrad...