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SIGGRAPH
1999
ACM
13 years 11 months ago
Skin: A Constructive Approach to Modeling Free-Form Shapes
We present a new particle-based surface representation with which a user can interactively sculpt free-form surfaces. The particles maintain mesh connectivity and operate under ru...
Lee Markosian, Jonathan M. Cohen, Thomas Crulli, J...
COMPGEOM
2006
ACM
14 years 1 months ago
Minimum weight triangulation is NP-hard
A triangulation of a planar point set S is a maximal plane straight-line graph with vertex set S. In the minimum weight triangulation (MWT) problem, we are looking for a triangula...
Wolfgang Mulzer, Günter Rote
IJFCS
2002
122views more  IJFCS 2002»
13 years 7 months ago
The Delaunay Hierarchy
We propose a new data structure to compute the Delaunay triangulation of a set of points in the plane. It combines good worst case complexity, fast behavior on real data, small me...
Olivier Devillers
VIP
2001
13 years 8 months ago
Facial Feature Location with Delaunay Triangulation/Voronoi Diagram Calculation
Facial features determination is essential in many applications such as personal identification, 3D face modeling and model based video coding. Fast and accurate facial feature ex...
Yi Xiao, Hong Yan
ISVC
2009
Springer
14 years 2 months ago
Real-Time Dynamic Wrinkles of Face for Animated Skinned Mesh
This paper presents a method to add fine details, such as wrinkles and bulges, on a virtual face animated by common skinning techniques. Our system is based on a small set of refe...
Ludovic Dutreve, Alexandre Meyer, Saïda Bouak...