Real-time rendering of triangulated surfaces has attracted growing interest in the last few years. However, interactive visualization of very large scale grid digital elevation mo...
This article presents a novel method for computing the visual hull of a solid bounded by a smooth surface and observed by a finite set of cameras. The visual hull is the intersect...
In this paper we address the problem of reconstructing a structurally simple surface representation from point datasets of scanned scenes as they occur for instance in city scanni...
This paper brings a novel method for three-dimensional reconstruction of surfaces that takes advantage of the symmetry resulting from alternating the positions of a camera and a l...
Reconstructing boundaries along material interfaces from volume fractions is a difficult problem, especially because the under-resolved nature of the input data allows for many co...