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» Dynamic smooth subdivision surfaces for data visualization
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VVS
1998
IEEE
120views Visualization» more  VVS 1998»
13 years 12 months ago
Using Distance Maps for Accurate Surface Representation in Sampled Volumes
High quality rendering and physics-based modeling in volume graphics have been limited because intensity-based volumetric data do not represent surfaces well. High spatial frequen...
Sarah F. Frisken Gibson
IV
2002
IEEE
162views Visualization» more  IV 2002»
14 years 16 days ago
Infoticles: Information Modeling in Immersive Environments
This paper introduces an immersive virtual reality application that allows users to browse and explore the contents of database systems. We have implemented a visualization metaph...
Andrew Vande Moere
IV
1999
IEEE
209views Visualization» more  IV 1999»
13 years 12 months ago
Continuous Field Visualization with Multi-Resolution Textures
A method of using a texture mapping approach to color scales is described, for the purpose of visualizing continuous field scalar quantities. The technique is most appropriate whe...
Ian Curington
VISUALIZATION
2003
IEEE
14 years 27 days ago
Planet-Sized Batched Dynamic Adaptive Meshes (P-BDAM)
We describe an efficient technique for out-of-core management and interactive rendering of planet sized textured terrain surfaces. The technique, called P-Batched Dynamic Adaptiv...
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, F...
3DPVT
2004
IEEE
151views Visualization» more  3DPVT 2004»
13 years 11 months ago
Spacetime-Coherent Geometry Reconstruction from Multiple Video Streams
By reconstructing time-varying geometry one frame at a time, one ignores the continuity of natural motion, wasting useful information about the underlying video-image formation pr...
Marcus A. Magnor, Bastian Goldlücke