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SMI
2006
IEEE
186views Image Analysis» more  SMI 2006»
14 years 3 months ago
BSP Shapes
We discuss a shape representation based on a set of disconnected (planar) polygons. The polygons are computed by creating a BSP that contains approximately linear surface patches ...
Carsten Stoll, Hans-Peter Seidel, Marc Alexa
EGH
2010
Springer
13 years 7 months ago
Parallel SAH k-D tree construction
The k-D tree is a well-studied acceleration data structure for ray tracing. It is used to organize primitives in a scene to allow efficient execution of intersection operations be...
Byn Choi, Rakesh Komuravelli, Victor Lu, Hyojin Su...
ACRI
2006
Springer
14 years 3 months ago
In Search of Cellular Automata Reproducing Chaotic Dynamics Described by Logistic Formula
Two-dimensional cellular automata (CA) systems are widely used for modeling spatio-temporal dynamics of evolving populations. Conversely, the logistic equation is a 1-D model descr...
Witold Dzwinel
SI3D
2005
ACM
14 years 3 months ago
Broad-phase collision detection using semi-adjusting BSP-trees
The broad-phase step of collision detection in scenes composed of n moving objects is a challenging problem because enumerating collision pairs has an inherent O(n2) complexity. S...
Rodrigo G. Luque, João Luiz Dihl Comba, Car...
SI3D
2012
ACM
12 years 5 months ago
Interactive rendering of acquired materials on dynamic geometry using bandwidth prediction
Shading complex materials such as acquired reflectances in multilight environments is computationally expensive. Estimating the shading integral requires multiple samples of the ...
Mahdi M. Bagher, Cyril Soler, Kartic Subr, Laurent...