Abstract-This paper describes a method for constructing isosurface triangulations of sampled, volumetric, three-dimensional scalar fields. The resulting meshes consist of triangles...
We present a solution to the mesh tangling problem in surface tracking. Using an explicit triangle mesh to track the location of a surface as it moves in three dimensions has many ...
: We consider a well known distributed coloring game played on a simple connected graph: initially, each vertex is colored black or white; at each round, each vertex simultaneously...
Abstract. We consider how to maintain the topological order of a directed acyclic graph (DAG) in the presence of edge insertions and deletions. We present a new algorithm and, alth...
The performance of the MPI’s collective communications is critical in most MPI-based applications. A general algorithm for a given collective communication operation may not giv...
Sathish S. Vadhiyar, Graham E. Fagg, Jack Dongarra