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» Dynamically Simulated Characters in Virtual Environments
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VC
2010
197views more  VC 2010»
13 years 4 months ago
A high dynamic range rendering pipeline for interactive applications
High Dynamic Range (HDR) rendering has a growing success in video-games and virtual reality applications, as it improves the image quality and the player's immersion feeling....
Josselin Petit, Roland Brémond
ICRA
2007
IEEE
138views Robotics» more  ICRA 2007»
14 years 4 months ago
Output Feedback Control of Wind Display in a Virtual Environment
—This research focuses on development of a haptic system to create controlled air flow acting on a user in the Treadport virtual environment. The Treadport Active Wind Tunnel (TP...
Sandip D. Kulkarni, Mark A. Minor, Mark W. Deaver,...
ICALT
2006
IEEE
14 years 3 months ago
Understanding Dynamic Situations through Context Explanation
This article presents advantages of using context to set up a pedagogical assistance for recognition of collectives situations in Virtual Environment for Training (VET). We are fo...
Romain Benard, Pierre De Loor, Jacques Tisseau
CORR
2008
Springer
179views Education» more  CORR 2008»
13 years 9 months ago
Realistic Haptic Rendering of Interacting Deformable Objects in Virtual Environments
A new computer haptics algorithm to be used in general interactive manipulations of deformable virtual objects is presented. In multimodal interactive simulations, haptic feedback ...
Christian Duriez, Frédéric Dubois, A...
ICRA
2006
IEEE
127views Robotics» more  ICRA 2006»
14 years 3 months ago
Contact Consistent Control Framework for Humanoid Robots
Abstract— This paper presents a framework for the dynamical formulation and control of humanoid systems. In this framework unactuated virtual joints are used to describe the huma...
Jaeheung Park, Oussama Khatib