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» Dynamically Simulated Characters in Virtual Environments
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AIED
2009
Springer
13 years 7 months ago
Investigating the Effects of Social Goals in a Negotiation Game with Virtual Humans
Educational games may be particularly suited to teaching social learning skills with virtual humans. We investigate the importance of social goals and engaging social interactions ...
Amy Ogan, Vincent Aleven, Christopher Jones
POS
1987
Springer
14 years 1 months ago
Realisation of a Dynamically Grouped Object-Oriented Virtual Memory Hierarchy
Conventional paging systems do not perform well with large object-oriented environments (such as Smalltalk-801 [GR83]) due to the fine granularity of objects and the persistence o...
Ifor Williams, Mario Wolczko, T. P. Hopkins
VRCAI
2004
ACM
14 years 3 months ago
Explorative construction of virtual worlds: an interactive kernel approach
Despite steady research advances in many aspects of virtual reality, building and testing virtual worlds remains to be a very difficult process. Most virtual environments are stil...
Jinseok Seo, Gerard Jounghyun Kim
IJVR
2007
110views more  IJVR 2007»
13 years 9 months ago
Real Time Animation and Illumination in Ancient Roman Sites
—The present article discusses and details the methodological approaches and the reconstruction strategies that have been employed to realize the 3D real-time virtual simulations...
Nadia Magnenat-Thalmann, Alessandro Enrico Foni, G...
C5
2007
IEEE
14 years 4 months ago
Syncing Croquet with the Real World
3D virtual environments like Croquet need to be attractive in order to be visited and used. Their attractiveness depends on the level of vitality that the user is able to experien...
Grit Schuster, Christine Strothotte, Carola Zwick