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» Dynamically Simulated Characters in Virtual Environments
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HPDC
2008
IEEE
14 years 4 months ago
Improving peer connectivity in wide-area overlays of virtual workstations
Self-configuring virtual networks rely on structured P2P routing to provide seamless connectivity among nodes through overlay routing of virtual IP packets, support decentralized...
Arijit Ganguly, P. Oscar Boykin, David Wolinsky, R...
GRAPHITE
2005
ACM
14 years 3 months ago
A VR platform for field-scale phenomena: an application to fire spread experiments
Digital computers are powerful tools for studying natural phenomena at large-scales. Nevertheless, custom-made methods have to be developed to digitalize, simulate and finally vis...
Alexandre Muzy, Nicolas Fauvet, Patrick Bourdot, F...
CORR
2011
Springer
174views Education» more  CORR 2011»
13 years 4 months ago
Physical expander in Virtual Tree Overlay
Abstract. In this paper, we propose a new construction of constantdegree expanders motivated by their application in P2P overlay networks and in particular in the design of robust ...
Taisuke Izumi, Maria Potop-Butucaru, Mathieu Valer...
INFOCOM
2000
IEEE
14 years 2 months ago
Fair Bandwidth Sharing Among Virtual Networks: A Capacity Resizing Approach
Abstract—Virtual Private Networks (VPN) and link sharing are cost effective way of realizing corporate intranets. Corporate intranets will increasingly have to provide Integrated...
Rahul Garg, Huzur Saran
CGI
2000
IEEE
14 years 2 months ago
Fast and Stable Animation of Cloth with an Approximated Implicit Method
Realistic animation of soft objects such as cloth is essential for plausible character animation. Many techniques have been proposed for the simulation of soft objects, and most o...
Young-Min Kang, Jeong-Hyeon Choi, Hwan-Gue Cho, Ch...