This paper presents a technique to enhance a kinematically controlled virtual character with a generic class of dynamic responses to small perturbations. Given an input motion seq...
The dynamic texture (DT) is a probabilistic generative model, defined over space and time, that represents a video as the output of a linear dynamical system (LDS). The DT model ...
In this paper, we deal with the problem of synthesizing novel motions of standing-up martial arts such as Kickboxing, Karate, and Taekwondo performed by a pair of humanlike charact...
Taesoo Kwon, Young-Sang Cho, Sang Il Park, Sung Yo...
— This paper describes 3D biped walking generation and control based on Limit Cycle Walking. In our study, we use the simplest possible 3D biped model with three DOFs, incorporat...
Kentaro Miyahara, Yuzuru Harada, Dragomir N. Nench...
This paper deals with video segmentation based on motion and spatial information. Classically, the motion term is based on a motion compensation error (MCE) between two consecutiv...
Sylvain Boltz, Ariane Herbulot, Eric Debreuve, Mic...