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IUI
2003
ACM
14 years 2 months ago
Inferring user goals from personality and behavior in a causal model of user affect
We present a probabilistic model, based on Dynamic Decision Networks, to assess user affect from possible causes of emotional arousal. The model relies on the OCC cognitive theory...
Xiaoming Zhou, Cristina Conati
AAMAS
2005
Springer
14 years 2 months ago
Evolving the Game of Life
It is difficult to define a set of rules for a cellular automaton (CA) such that creatures with life-like properties (stability and dynamic behaviour, reproducton and self-repai...
Dimitar Kazakov, Matthew Sweet
BERTINORO
2005
Springer
14 years 2 months ago
Multifaceted Simultaneous Load Balancing in DHT-Based P2P Systems: A New Game with Old Balls and Bins
In this paper we present and evaluate uncoordinated on-line algorithms for simultaneous storage and replication load-balancing in DHT-based peer-to-peer systems. We compare our ap...
Karl Aberer, Anwitaman Datta, Manfred Hauswirth
DATE
2004
IEEE
153views Hardware» more  DATE 2004»
14 years 18 days ago
A Game Theoretic Approach to Low Energy Wireless Video Streaming
: This paper presents a dynamic energy management policy for a wireless video streaming system, consisting of a battery-powered client and a video server. The video quality in wire...
Ali Iranli, Kihwan Choi, Massoud Pedram
NIPS
1993
13 years 10 months ago
The Parti-Game Algorithm for Variable Resolution Reinforcement Learning in Multidimensional State-Spaces
Parti-game is a new algorithm for learning feasible trajectories to goal regions in high dimensionalcontinuousstate-spaces. In high dimensions it is essential that learningdoes not...
Andrew W. Moore