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ROBOCUP
2004
Springer
122views Robotics» more  ROBOCUP 2004»
14 years 2 months ago
A Vision Based System for Goal-Directed Obstacle Avoidance
We present a complete system for obstacle avoidance for a mobile robot. It was used in the RoboCup 2003 obstacle avoidance challenge in the Sony Four Legged League. The system enab...
Jan Hoffmann, Matthias Jüngel, Martin Lö...
IUI
2003
ACM
14 years 1 months ago
Self-adaptive multimodal-interruption interfaces
This work explores the use of ambient displays in the context of interruption. A multimodal interface was created to communicate with users by using two ambient channels for inter...
Ernesto Arroyo, Ted Selker
CEC
2009
IEEE
14 years 1 months ago
Conformity and network effects in the Prisoner's Dilemma
— We study the evolution of cooperation using the Prisoner’s Dilemma as a metaphor of the tensions between cooperators and non-cooperators, and evolutionary game theory as the ...
José María Peña, Enea Pestela...
ROBOCUP
2001
Springer
96views Robotics» more  ROBOCUP 2001»
14 years 1 months ago
Strategy Learning for a Team in Adversary Environments
Team strategy acquisition is one of the most important issues of multiagent systems, especially in an adversary environment. RoboCup has been providing such an environment for AI a...
Yasutake Takahashi, Takashi Tamura, Minoru Asada
SIGGRAPH
2000
ACM
14 years 1 months ago
Interactive control for physically-based animation
We propose the use of interactive, user-in-the-loop techniques for controlling physically-based animated characters. With a suitably designed interface, the continuous and discret...
Joseph Laszlo, Michiel van de Panne, Eugene Fiume