Despite the fact that there are currently a number of enjoyable digital games in which light plays a key role, we lack a vocabulary with which to discuss simulated illumination in...
This paper describes the main ideas of DRMTP (Distributed Real-time Multicast Transport Protocol), an adaptive application-level protocol which allows cooperative multicast of rea...
In this paper we present an optimisation approach to congestion flow control. The initial context of this approach was as a rate based flow control in ATM networks. We describe te...
Sanjeewa Athuraliya, Steven H. Low, David E. Lapsl...
Abstract—We introduce a rate-based congestion control mechanism for Content-Centric Networking (CCN). It builds on the fact that one Interest retrieves at most one Data packet. C...
Do computer simulation games display emergent behavior? Are they models of complex systems or ‘life’ systems? This paper aims to explore and investigate how games studies can ...