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» Dynamics of Profit-Sharing Games
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CGI
1997
IEEE
13 years 12 months ago
Sensor Based Synthetic Actors in a Tennis Game Simulation
In this article we propose a model of a tennis game simulation with synthetic actors as players and a referee. The behavior of these actors is based on their synthetic vision and ...
Hansrudi Noser, Daniel Thalmann
AIIDE
2008
13 years 10 months ago
Dynamic Expansion of Behaviour Trees
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
Gonzalo Flórez Puga, Marco Antonio Gó...
CORR
2008
Springer
110views Education» more  CORR 2008»
13 years 7 months ago
Correlated Anarchy in Overlapping Wireless Networks
We investigate the behavior of a large number of selfish users that are able to switch dynamically between multiple wireless access-points (possibly belonging to different standard...
Panayotis Mertikopoulos, Aris L. Moustakas
CISIS
2008
IEEE
14 years 2 months ago
Integrating Shadows in Model Driven Engineering for Agile Software Development
Shadows are well known as a programming language feature in the application area of MUDs (a certain type of multi-player online game). We argue that agile methodologies can be enh...
Marc Conrad, Marianne Huchard, Thomas Preuss
ICPR
2008
IEEE
14 years 2 months ago
Beyond partitions: Allowing overlapping groups in pairwise clustering
The field of pairwise clustering is currently dominated by the idea of dividing a set of objects into disjoints classes, thereby giving rise to (hard) partitions of the input dat...
Andrea Torsello, Samuel Rota Bulò, Marcello...