A convenient form of necessary and sufficient conditions of viability for differential games with linear dynamics is proposed. These conditions are utilized to construct maximal vi...
In this paper we formulate the prevention of Denial of Service (DoS) attacks in wireless sensor networks as a repeated game between an intrusion detector and nodes of a sensor net...
We present a probabilistic model to monitor a user's emotions and engagement during the interaction with educational games. We illustrate how our probabilistic model assesses...
Previous studies have shown that non-human primates can generate highly stochastic choice behaviour, especially when this is required during a competitive interaction with another...
This research concerns a noncooperative dynamic game with large number of oscillators. The states are interpreted as the phase angles for a collection of non-homogeneous oscillator...
Huibing Yin, Prashant G. Mehta, Sean P. Meyn, Uday...