We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...
—This paper presents a family of bitmap algorithms that address the problem of counting the number of distinct header patterns (flows) seen on a high-speed link. Such counting c...
The paper formulates and investigates the aggregation problem for synthesized mediators of Web services (SWMs). An SWM is a finite-state transducer defined in terms of templates...
Abstract. One of the effects of the general Internet growth is an immense number of user accesses to WWW resources. These accesses are recorded in the web server log files, which...
We first show by measurements that BGP peering links fail as frequently as intradomain links and usually for short periods of time. We propose a new fast-reroute technique where ...
Olivier Bonaventure, Clarence Filsfils, Pierre Fra...