To test large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of two steps; 1) participatory simulation, where scenario-...
In this study we propose a new method for designing computer experiments inspired by the split plot designs used in physical experimentation. The basic layout is that each set of ...
Christian Dehlendorff, Murat Kulahci, Klaus K. And...
Abstract. In this paper, we introduce CityCompiler, an integrated environment for the iteration-based development of spatial interactive systems. CityCompiler visualizes interactiv...
Yasuto Nakanishi, Koji Sekiguchi, Takuro Ohmori, S...
Design space exploration plays an essential role in the system-level design of embedded systems. It is imperative therefore to have efficient and effective exploration tools in th...
This paper presents an approach to the operational analysis of future space transportation systems. The approach combines knowledge from government and industry space operation an...