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VISUALIZATION
1998
IEEE
14 years 2 months ago
Building perceptual textures to visualize multidimensional datasets
This paper presents a new method for using texture to visualize multidimensional data elements arranged on an underlying threedimensional height field. We hope to use simple textu...
Christopher G. Healey, James T. Enns
SIGGRAPH
1993
ACM
14 years 1 months ago
Surround-screen projection-based virtual reality: the design and implementation of the CAVE
Several common systems satisfy some but not all of the VR definition above. Flight simulators provide vehicle tracking, not head tracking, and do not generally operate in binocular...
Carolina Cruz-Neira, Daniel J. Sandin, Thomas A. D...
SPIEVIP
2008
14 years 5 days ago
Adaptive methods of two-scale edge detection in post-enhancement visual pattern processing
Adaptive methods are defined and experimentally studied for a two-scale edge detection process that mimics human visual perception of edges and is inspired by the parvo-cellular (...
Zia-ur Rahman, Daniel J. Jobson, Glenn A. Woodell
CGF
2008
109views more  CGF 2008»
13 years 10 months ago
Image-based Material Weathering
The appearance manifold [WTL 06] is an efficient approach for modeling and editing time-variant appearance of materials from the BRDF data captured at single time instance. Howeve...
Su Xue, Jiaping Wang, Xin Tong, Qionghai Dai, Bain...
TOG
2008
239views more  TOG 2008»
13 years 9 months ago
Skeleton extraction by mesh contraction
eleton is a very useful 1D structure to abstract the geometry and topology of a 3D object. Extraction of curve-skeletons is a fundamental problem in computer graphics, visualizatio...
Oscar Kin-Chung Au, Chiew-Lan Tai, Hung-Kuo Chu, D...