When talking about spatial domains, humans frequently accompany their explanations with iconic gestures to depict what they are referring to. For example, when giving directions, ...
In this paper we introduce a system that automatically adds different types of non-verbal behavior to a given dialogue script between two virtual embodied agents. It allows us to ...
Werner Breitfuss, Helmut Prendinger, Mitsuru Ishiz...
For my dissertation, I am designing, implementing and evaluating the use of a new kind of "authorable" virtual peer that allows children with autism to learn about recip...
Hearing people argue opposing sides of an issue can be a useful way to understand the topic; however, these debates or conversations often don't exist. Unfortunately, generat...
Nathan D. Nichols, Lisa M. Gandy, Kristian J. Hamm...
We present an empirical study of the effect of a computer agent designed to engage a user in a persuasive counseling dialogue on attitudes towards regular exercise. We used two ma...