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EUROMICRO
2009
IEEE
14 years 2 months ago
Using Design Patterns for Refactoring Real-World Models
— Many software development methodologies are based on modeling the real world. In some of these methodologies, real-world models are gradually transformed into software models, ...
Hamed Yaghoubi Shahir, Ehsan Kouroshfar, Raman Ram...
ICSE
2001
IEEE-ACM
14 years 13 days ago
Composition Patterns: An Approach to Designing Reusable Aspects
Requirements such as distribution or tracing have an impact on multiple classes in a system. They are cross-cutting requirements, or aspects. Their support is, by necessity, scatt...
Siobhán Clarke, Robert J. Walker
IEE
2002
113views more  IEE 2002»
13 years 7 months ago
Framework based on design patterns for providing persistence in object-oriented programming languages
Abstract. This paper describes an approach to providing object persistence in object-oriented programming languages without modifying the run-time system or the language itself. By...
Jörg Kienzle, Alexander B. Romanovsky
IRI
2003
IEEE
14 years 1 months ago
AnyLog stable design pattern
— The AnyLog pattern models the core knowledge of any Log, as a written record. The Log finds extensive use in the computing industry. The pattern makes it easy to model differen...
Mohamed E. Fayad, Jayashree Rajagopalan, Anita Ran...
CAISE
2006
Springer
13 years 11 months ago
Separation and Modularization of Crosscutting Social Patterns in Detailed Architectural Design
This paper outlines an aspect-oriented approach to support separation and modularization of crosscutting concerns in multi-agent systems. Aspects as abstractions to capture social ...
Carla T. L. L. Silva, Jaelson Brelaz de Castro, Jo...