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3DIM
2007
IEEE
14 years 9 months ago
Automatic Pose Estimation for Range Images on the GPU
Object pose (location and orientation) estimation is a common task in many computer vision applications. Although many methods exist, most algorithms need manual initialization ...
Marcel Germann, Michael D. Breitenstein, In Kyu Pa...
3DPVT
2006
IEEE
224views Visualization» more  3DPVT 2006»
14 years 3 months ago
A Bayesian Approach to Building Footprint Extraction from Aerial LIDAR Data
Building footprints have been shown to be extremely useful in urban planning, infrastructure development, and roof modeling. Current methods for creating these footprints are ofte...
Oliver Wang, Suresh K. Lodha, David P. Helmbold
DSOM
2005
Springer
14 years 2 months ago
SLA Design from a Business Perspective
Abstract. A method is proposed whereby values for Service Level Objectives (SLOs) of an SLA can be chosen to reduce the sum IT infrastructure cost plus business financial loss. Bu...
Jacques Philippe Sauvé, Filipe Marques, Ant...
VIP
2001
13 years 10 months ago
Facial Feature Location with Delaunay Triangulation/Voronoi Diagram Calculation
Facial features determination is essential in many applications such as personal identification, 3D face modeling and model based video coding. Fast and accurate facial feature ex...
Yi Xiao, Hong Yan
CGF
2006
198views more  CGF 2006»
13 years 9 months ago
Real-Time Weighted Pose-Space Deformation on the GPU
WPSD (Weighted Pose Space Deformation) is an example based skinning method for articulated body animation. The per-vertex computation required in WPSD can be parallelized in a SIM...
Taehyun Rhee, John P. Lewis, Ulrich Neumann