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IVC
2007
102views more  IVC 2007»
13 years 7 months ago
Analysis of the rubberband algorithm
We consider simple cube-curves in the orthogonal 3D grid of cells. The union of all cells contained in such a curve (also called the tube of this curve) is a polyhedrally bounded s...
Fajie Li, Reinhard Klette
SAGT
2010
Springer
151views Game Theory» more  SAGT 2010»
13 years 6 months ago
On the Existence of Optimal Taxes for Network Congestion Games with Heterogeneous Users
Abstract. We consider network congestion games in which a finite number of non-cooperative users select paths. The aim is to mitigate the inefficiency caused by the selfish users...
Dimitris Fotakis, George Karakostas, Stavros G. Ko...
FPGA
1999
ACM
142views FPGA» more  FPGA 1999»
13 years 12 months ago
Multi-Terminal Net Routing for Partial Crossbar-Based Multi-FPGA Systems
Multi-FPGA systems are used as custom computing machines to solve compute intensive problems and also in the verification and prototyping of large circuits. In this paper, we addr...
Abdel Ejnioui, N. Ranganathan
COMPGEOM
2009
ACM
14 years 2 months ago
Computing hereditary convex structures
Color red and blue the n vertices of a convex polytope P in R3 . Can we compute the convex hull of each color class in o(n log n)? What if we have χ > 2 colors? What if the co...
Bernard Chazelle, Wolfgang Mulzer
ISAAC
2005
Springer
153views Algorithms» more  ISAAC 2005»
14 years 1 months ago
Network Game with Attacker and Protector Entities
Consider an information network with harmful procedures called attackers (e.g., viruses); each attacker uses a probability distribution to choose a node of the network to damage. O...
Marios Mavronicolas, Vicky G. Papadopoulou, Anna P...